Minor Battle is a 2D multiplayer platform game displayed on multiple screens, requiring players to actively engage in physical play and movement in order to complete team-based objectives in the virtual space.
The MInor Battle Web site contains a fun-filled demo video of the game being played on FOUR screens with players dashing around the island of fun with giggles and laughter... always a good sign. The web site is http://minorbattle.com/
I can envision a new kind of "game room" with this island of interactive fun in the middle and players energetically dashing around to the hidden parts of the game world... achieving feats unimagined and unimaginable in today's single dimension world!
And all this with TWO D ... great job team: Minor Team led by Andre Clark, Lead Designer and Engineer; Da Vis Linder, Lead Engineer & Designer; Erin Siegel, Lead Artist, Drew Moxon, Producer; Anna Huerta, Art Director ... and team members.
And kudos to Michael Zyda, Director, USC GamePipe Laboratory, for a dynamic, effective training program in gaming.
The podcasts in this section show off some of the game R&D carried out by the USC GamePipe Laboratory. The mission of the laboratory is research, development & education on technologies & design for the future of interactive games & their application.